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Post Tagged with: Gamemaker

First Twitch Stream Now Live

First Twitch Stream Now Live

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I want to get into a habit of streaming whenever I’m working on my own projects so here is my first one. I will try to record it and upload it to youtube also.

http://www.twitch.tv/chronicshockentertainment

 

4 December, 20130 comments
Switching Over: Corona to Gamemaker

Switching Over: Corona to Gamemaker

Vlambeer’s ‘Nuclear Throne’

Lately I’ve been watching Vlambeer livestream development of their lastest title ‘Nuclear Throne‘, a top down roguelike shooter. I also bought the steam early access version of the game and have watched the game evolve through its weekly updates.

One thing I noticed while watching the livestreams was the speed and ease that JW is able to update the game and add new content. He is using ‘GameMaker’ for the development and has done so for all of his games aside from a few flash ones.

I’d also heard that Cactus, the game

developer behind ‘Hotline Miami‘ also uses ‘GameMaker’ exclusively. Cactus is well known for pushing the envelope when it comes to striking and unusual visual styles and content in his games.

Dennaton Game’s ‘Hotline Miami’

I was pretty dedicated to using Corona as I had invested so much time learning it but I thought I’d download the GameMaker demo just to have a play. GameMaker is known for the ability to create a real game in a matter of hours and Corona for me had started to become a bit of an uphill battle as the bigger the game got, the more and more code there was. Often I would just find myself staring at code for ten minutes and then realize I’d forgotten what I was trying to do.

So I downloaded GameMaker and did a few of the tutorials. I was pleasantly surprised to find that the coding in GameMaker is not too dissimilar to the Lua coding in Corona. Also the ability to know play my game with the keyboard and mouse rather than the painful process

in Corona of having to load up the simulator and then open Corona Remote on my Iphone in order to control the game. I could also now play my game in full screen! Corona only allows you to test you apps in set resolutions according to the device you are targeting.

In the past I’ve heard a lot of negativity toward GameMaker. People seem to not consider it a ‘serious’ IDE. I think the name ‘GameMaker’ doesn’t help toward this impression. But for me as an artist and not a hardcore C++ programmer that isn’t satisfied with making a game unless they built the engine from scratch, it seems perfect. The ability to build a game with code but at the same time have a GUI to keep my brain from freezing from code overload is incredible when my only other experience is using basically a text editor and a compiler.

Other awesome features of GameMaker that Corona doesn’t have include:- A built in map editor
- A sprite editor
- An image editor for quickly chucking in test art
- A code editor
- A drag and drop interface for doing trivial tasks

And heaps more!

With GameMaker you can liter

ally make a

game in hours. But the best thing for me about GameMaker is the ability to experiment quickly, be it gameplay, levels, feel or visual effects, playing around is EASY.

Here are my two favourite GameMaker games:

GameMaker: Studio is available here: Yoyo Games

 

23 November, 20130 commentsRead More